RFC4648 日本語訳

4648 The Base16, Base32, and Base64 Data Encodings. S. Josefsson. October 2006. (Format: TXT=35491 bytes) (Obsoletes RFC3548) (Status: PROPOSED STANDARD)
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英語原文

Network Working Group                                       S. Josefsson
Request for Comments: 4648                                           SJD
Obsoletes: 3548                                             October 2006
Category: Standards Track

Network Working Group S. Josefsson Request for Comments: 4648 SJD Obsoletes: 3548 October 2006 Category: Standards Track

             The Base16, Base32, and Base64 Data Encodings

The Base16, Base32, and Base64 Data Encodings

Status of This Memo

Status of This Memo

   This document specifies an Internet standards track protocol for the
   Internet community, and requests discussion and suggestions for
   improvements.  Please refer to the current edition of the "Internet
   Official Protocol Standards" (STD 1) for the standardization state
   and status of this protocol.  Distribution of this memo is unlimited.

This document specifies an Internet standards track protocol for the Internet community, and requests discussion and suggestions for improvements. Please refer to the current edition of the "Internet Official Protocol Standards" (STD 1) for the standardization state and status of this protocol. Distribution of this memo is unlimited.

Copyright Notice

Copyright Notice

   Copyright (C) The Internet Society (2006).

Copyright (C) The Internet Society (2006).

Abstract

Abstract

   This document describes the commonly used base 64, base 32, and base
   16 encoding schemes.  It also discusses the use of line-feeds in
   encoded data, use of padding in encoded data, use of non-alphabet
   characters in encoded data, use of different encoding alphabets, and
   canonical encodings.

This document describes the commonly used base 64, base 32, and base 16 encoding schemes. It also discusses the use of line-feeds in encoded data, use of padding in encoded data, use of non-alphabet characters in encoded data, use of different encoding alphabets, and canonical encodings.

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Table of Contents

Table of Contents

   1. Introduction ....................................................3
   2. Conventions Used in This Document ...............................3
   3. Implementation Discrepancies ....................................3
      3.1. Line Feeds in Encoded Data .................................3
      3.2. Padding of Encoded Data ....................................4
      3.3. Interpretation of Non-Alphabet Characters in Encoded Data ..4
      3.4. Choosing the Alphabet ......................................4
      3.5. Canonical Encoding .........................................5
   4. Base 64 Encoding ................................................5
   5. Base 64 Encoding with URL and Filename Safe Alphabet ............7
   6. Base 32 Encoding ................................................8
   7. Base 32 Encoding with Extended Hex Alphabet ....................10
   8. Base 16 Encoding ...............................................10
   9. Illustrations and Examples .....................................11
   10. Test Vectors ..................................................12
   11. ISO C99 Implementation of Base64 ..............................14
   12. Security Considerations .......................................14
   13. Changes Since RFC 3548 ........................................15
   14. Acknowledgements ..............................................15
   15. Copying Conditions ............................................15
   16. References ....................................................16
      16.1. Normative References .....................................16
      16.2. Informative References ...................................16

1. Introduction ....................................................3 2. Conventions Used in This Document ...............................3 3. Implementation Discrepancies ....................................3 3.1. Line Feeds in Encoded Data .................................3 3.2. Padding of Encoded Data ....................................4 3.3. Interpretation of Non-Alphabet Characters in Encoded Data ..4 3.4. Choosing the Alphabet ......................................4 3.5. Canonical Encoding .........................................5 4. Base 64 Encoding ................................................5 5. Base 64 Encoding with URL and Filename Safe Alphabet ............7 6. Base 32 Encoding ................................................8 7. Base 32 Encoding with Extended Hex Alphabet ....................10 8. Base 16 Encoding ...............................................10 9. Illustrations and Examples .....................................11 10. Test Vectors ..................................................12 11. ISO C99 Implementation of Base64 ..............................14 12. Security Considerations .......................................14 13. Changes Since RFC 3548 ........................................15 14. Acknowledgements ..............................................15 15. Copying Conditions ............................................15 16. References ....................................................16 16.1. Normative References .....................................16 16.2. Informative References ...................................16

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1.  Introduction

1. Introduction

   Base encoding of data is used in many situations to store or transfer
   data in environments that, perhaps for legacy reasons, are restricted
   to US-ASCII [1] data.  Base encoding can also be used in new
   applications that do not have legacy restrictions, simply because it
   makes it possible to manipulate objects with text editors.

Base encoding of data is used in many situations to store or transfer data in environments that, perhaps for legacy reasons, are restricted to US-ASCII [1] data. Base encoding can also be used in new applications that do not have legacy restrictions, simply because it makes it possible to manipulate objects with text editors.

   In the past, different applications have had different requirements
   and thus sometimes implemented base encodings in slightly different
   ways.  Today, protocol specifications sometimes use base encodings in
   general, and "base64" in particular, without a precise description or
   reference.  Multipurpose Internet Mail Extensions (MIME) [4] is often
   used as a reference for base64 without considering the consequences
   for line-wrapping or non-alphabet characters.  The purpose of this
   specification is to establish common alphabet and encoding
   considerations.  This will hopefully reduce ambiguity in other
   documents, leading to better interoperability.

In the past, different applications have had different requirements and thus sometimes implemented base encodings in slightly different ways. Today, protocol specifications sometimes use base encodings in general, and "base64" in particular, without a precise description or reference. Multipurpose Internet Mail Extensions (MIME) [4] is often used as a reference for base64 without considering the consequences for line-wrapping or non-alphabet characters. The purpose of this specification is to establish common alphabet and encoding considerations. This will hopefully reduce ambiguity in other documents, leading to better interoperability.

2.  Conventions Used in This Document

2. Conventions Used in This Document

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in [2].

The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in [2].

3.  Implementation Discrepancies

3. Implementation Discrepancies

   Here we discuss the discrepancies between base encoding
   implementations in the past and, where appropriate, mandate a
   specific recommended behavior for the future.

Here we discuss the discrepancies between base encoding implementations in the past and, where appropriate, mandate a specific recommended behavior for the future.

3.1.  Line Feeds in Encoded Data

3.1. Line Feeds in Encoded Data

   MIME [4] is often used as a reference for base 64 encoding.  However,
   MIME does not define "base 64" per se, but rather a "base 64 Content-
   Transfer-Encoding" for use within MIME.  As such, MIME enforces a
   limit on line length of base 64-encoded data to 76 characters.  MIME
   inherits the encoding from Privacy Enhanced Mail (PEM) [3], stating
   that it is "virtually identical"; however, PEM uses a line length of
   64 characters.  The MIME and PEM limits are both due to limits within
   SMTP.

MIME [4] is often used as a reference for base 64 encoding. However, MIME does not define "base 64" per se, but rather a "base 64 Content- Transfer-Encoding" for use within MIME. As such, MIME enforces a limit on line length of base 64-encoded data to 76 characters. MIME inherits the encoding from Privacy Enhanced Mail (PEM) [3], stating that it is "virtually identical"; however, PEM uses a line length of 64 characters. The MIME and PEM limits are both due to limits within SMTP.

   Implementations MUST NOT add line feeds to base-encoded data unless
   the specification referring to this document explicitly directs base
   encoders to add line feeds after a specific number of characters.

Implementations MUST NOT add line feeds to base-encoded data unless the specification referring to this document explicitly directs base encoders to add line feeds after a specific number of characters.

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3.2.  Padding of Encoded Data

3.2. Padding of Encoded Data

   In some circumstances, the use of padding ("=") in base-encoded data
   is not required or used.  In the general case, when assumptions about
   the size of transported data cannot be made, padding is required to
   yield correct decoded data.

In some circumstances, the use of padding ("=") in base-encoded data is not required or used. In the general case, when assumptions about the size of transported data cannot be made, padding is required to yield correct decoded data.

   Implementations MUST include appropriate pad characters at the end of
   encoded data unless the specification referring to this document
   explicitly states otherwise.

Implementations MUST include appropriate pad characters at the end of encoded data unless the specification referring to this document explicitly states otherwise.

   The base64 and base32 alphabets use padding, as described below in
   sections 4 and 6, but the base16 alphabet does not need it; see
   section 8.

The base64 and base32 alphabets use padding, as described below in sections 4 and 6, but the base16 alphabet does not need it; see section 8.

3.3.  Interpretation of Non-Alphabet Characters in Encoded Data

3.3. Interpretation of Non-Alphabet Characters in Encoded Data

   Base encodings use a specific, reduced alphabet to encode binary
   data.  Non-alphabet characters could exist within base-encoded data,
   caused by data corruption or by design.  Non-alphabet characters may
   be exploited as a "covert channel", where non-protocol data can be
   sent for nefarious purposes.  Non-alphabet characters might also be
   sent in order to exploit implementation errors leading to, e.g.,
   buffer overflow attacks.

Base encodings use a specific, reduced alphabet to encode binary data. Non-alphabet characters could exist within base-encoded data, caused by data corruption or by design. Non-alphabet characters may be exploited as a "covert channel", where non-protocol data can be sent for nefarious purposes. Non-alphabet characters might also be sent in order to exploit implementation errors leading to, e.g., buffer overflow attacks.

   Implementations MUST reject the encoded data if it contains
   characters outside the base alphabet when interpreting base-encoded
   data, unless the specification referring to this document explicitly
   states otherwise.  Such specifications may instead state, as MIME
   does, that characters outside the base encoding alphabet should
   simply be ignored when interpreting data ("be liberal in what you
   accept").  Note that this means that any adjacent carriage return/
   line feed (CRLF) characters constitute "non-alphabet characters" and
   are ignored.  Furthermore, such specifications MAY ignore the pad
   character, "=", treating it as non-alphabet data, if it is present
   before the end of the encoded data.  If more than the allowed number
   of pad characters is found at the end of the string (e.g., a base 64
   string terminated with "==="), the excess pad characters MAY also be
   ignored.

Implementations MUST reject the encoded data if it contains characters outside the base alphabet when interpreting base-encoded data, unless the specification referring to this document explicitly states otherwise. Such specifications may instead state, as MIME does, that characters outside the base encoding alphabet should simply be ignored when interpreting data ("be liberal in what you accept"). Note that this means that any adjacent carriage return/ line feed (CRLF) characters constitute "non-alphabet characters" and are ignored. Furthermore, such specifications MAY ignore the pad character, "=", treating it as non-alphabet data, if it is present before the end of the encoded data. If more than the allowed number of pad characters is found at the end of the string (e.g., a base 64 string terminated with "==="), the excess pad characters MAY also be ignored.

3.4.  Choosing the Alphabet

3.4. Choosing the Alphabet

   Different applications have different requirements on the characters
   in the alphabet.  Here are a few requirements that determine which
   alphabet should be used:

Different applications have different requirements on the characters in the alphabet. Here are a few requirements that determine which alphabet should be used:

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   o  Handled by humans.  The characters "0" and "O" are easily
      confused, as are "1", "l", and "I".  In the base32 alphabet below,
      where 0 (zero) and 1 (one) are not present, a decoder may
      interpret 0 as O, and 1 as I or L depending on case.  (However, by
      default it should not; see previous section.)

o Handled by humans. The characters "0" and "O" are easily confused, as are "1", "l", and "I". In the base32 alphabet below, where 0 (zero) and 1 (one) are not present, a decoder may interpret 0 as O, and 1 as I or L depending on case. (However, by default it should not; see previous section.)

   o  Encoded into structures that mandate other requirements.  For base
      16 and base 32, this determines the use of upper- or lowercase
      alphabets.  For base 64, the non-alphanumeric characters (in
      particular, "/") may be problematic in file names and URLs.

o Encoded into structures that mandate other requirements. For base 16 and base 32, this determines the use of upper- or lowercase alphabets. For base 64, the non-alphanumeric characters (in particular, "/") may be problematic in file names and URLs.

   o  Used as identifiers.  Certain characters, notably "+" and "/" in
      the base 64 alphabet, are treated as word-breaks by legacy text
      search/index tools.

o Used as identifiers. Certain characters, notably "+" and "/" in the base 64 alphabet, are treated as word-breaks by legacy text search/index tools.

   There is no universally accepted alphabet that fulfills all the
   requirements.  For an example of a highly specialized variant, see
   IMAP [8].  In this document, we document and name some currently used
   alphabets.

There is no universally accepted alphabet that fulfills all the requirements. For an example of a highly specialized variant, see IMAP [8]. In this document, we document and name some currently used alphabets.

3.5.  Canonical Encoding

3.5. Canonical Encoding

   The padding step in base 64 and base 32 encoding can, if improperly
   implemented, lead to non-significant alterations of the encoded data.
   For example, if the input is only one octet for a base 64 encoding,
   then all six bits of the first symbol are used, but only the first
   two bits of the next symbol are used.  These pad bits MUST be set to
   zero by conforming encoders, which is described in the descriptions
   on padding below.  If this property do not hold, there is no
   canonical representation of base-encoded data, and multiple base-
   encoded strings can be decoded to the same binary data.  If this
   property (and others discussed in this document) holds, a canonical
   encoding is guaranteed.

The padding step in base 64 and base 32 encoding can, if improperly implemented, lead to non-significant alterations of the encoded data. For example, if the input is only one octet for a base 64 encoding, then all six bits of the first symbol are used, but only the first two bits of the next symbol are used. These pad bits MUST be set to zero by conforming encoders, which is described in the descriptions on padding below. If this property do not hold, there is no canonical representation of base-encoded data, and multiple base- encoded strings can be decoded to the same binary data. If this property (and others discussed in this document) holds, a canonical encoding is guaranteed.

   In some environments, the alteration is critical and therefore
   decoders MAY chose to reject an encoding if the pad bits have not
   been set to zero.  The specification referring to this may mandate a
   specific behaviour.

In some environments, the alteration is critical and therefore decoders MAY chose to reject an encoding if the pad bits have not been set to zero. The specification referring to this may mandate a specific behaviour.

4.  Base 64 Encoding

4. Base 64 Encoding

   The following description of base 64 is derived from [3], [4], [5],
   and [6].  This encoding may be referred to as "base64".

The following description of base 64 is derived from [3], [4], [5], and [6]. This encoding may be referred to as "base64".

   The Base 64 encoding is designed to represent arbitrary sequences of
   octets in a form that allows the use of both upper- and lowercase
   letters but that need not be human readable.

The Base 64 encoding is designed to represent arbitrary sequences of octets in a form that allows the use of both upper- and lowercase letters but that need not be human readable.

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   A 65-character subset of US-ASCII is used, enabling 6 bits to be
   represented per printable character.  (The extra 65th character, "=",
   is used to signify a special processing function.)

A 65-character subset of US-ASCII is used, enabling 6 bits to be represented per printable character. (The extra 65th character, "=", is used to signify a special processing function.)

   The encoding process represents 24-bit groups of input bits as output
   strings of 4 encoded characters.  Proceeding from left to right, a
   24-bit input group is formed by concatenating 3 8-bit input groups.
   These 24 bits are then treated as 4 concatenated 6-bit groups, each
   of which is translated into a single character in the base 64
   alphabet.

The encoding process represents 24-bit groups of input bits as output strings of 4 encoded characters. Proceeding from left to right, a 24-bit input group is formed by concatenating 3 8-bit input groups. These 24 bits are then treated as 4 concatenated 6-bit groups, each of which is translated into a single character in the base 64 alphabet.

   Each 6-bit group is used as an index into an array of 64 printable
   characters.  The character referenced by the index is placed in the
   output string.

Each 6-bit group is used as an index into an array of 64 printable characters. The character referenced by the index is placed in the output string.

                      Table 1: The Base 64 Alphabet

Table 1: The Base 64 Alphabet

     Value Encoding  Value Encoding  Value Encoding  Value Encoding
         0 A            17 R            34 i            51 z
         1 B            18 S            35 j            52 0
         2 C            19 T            36 k            53 1
         3 D            20 U            37 l            54 2
         4 E            21 V            38 m            55 3
         5 F            22 W            39 n            56 4
         6 G            23 X            40 o            57 5
         7 H            24 Y            41 p            58 6
         8 I            25 Z            42 q            59 7
         9 J            26 a            43 r            60 8
        10 K            27 b            44 s            61 9
        11 L            28 c            45 t            62 +
        12 M            29 d            46 u            63 /
        13 N            30 e            47 v
        14 O            31 f            48 w         (pad) =
        15 P            32 g            49 x
        16 Q            33 h            50 y

Value Encoding Value Encoding Value Encoding Value Encoding 0 A 17 R 34 i 51 z 1 B 18 S 35 j 52 0 2 C 19 T 36 k 53 1 3 D 20 U 37 l 54 2 4 E 21 V 38 m 55 3 5 F 22 W 39 n 56 4 6 G 23 X 40 o 57 5 7 H 24 Y 41 p 58 6 8 I 25 Z 42 q 59 7 9 J 26 a 43 r 60 8 10 K 27 b 44 s 61 9 11 L 28 c 45 t 62 + 12 M 29 d 46 u 63 / 13 N 30 e 47 v 14 O 31 f 48 w (pad) = 15 P 32 g 49 x 16 Q 33 h 50 y

   Special processing is performed if fewer than 24 bits are available
   at the end of the data being encoded.  A full encoding quantum is
   always completed at the end of a quantity.  When fewer than 24 input
   bits are available in an input group, bits with value zero are added
   (on the right) to form an integral number of 6-bit groups.  Padding
   at the end of the data is performed using the '=' character.  Since
   all base 64 input is an integral number of octets, only the following
   cases can arise:

Special processing is performed if fewer than 24 bits are available at the end of the data being encoded. A full encoding quantum is always completed at the end of a quantity. When fewer than 24 input bits are available in an input group, bits with value zero are added (on the right) to form an integral number of 6-bit groups. Padding at the end of the data is performed using the '=' character. Since all base 64 input is an integral number of octets, only the following cases can arise:

   (1) The final quantum of encoding input is an integral multiple of 24
       bits; here, the final unit of encoded output will be an integral
       multiple of 4 characters with no "=" padding.

(1) The final quantum of encoding input is an integral multiple of 24 bits; here, the final unit of encoded output will be an integral multiple of 4 characters with no "=" padding.

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   (2) The final quantum of encoding input is exactly 8 bits; here, the
       final unit of encoded output will be two characters followed by
       two "=" padding characters.

(2) The final quantum of encoding input is exactly 8 bits; here, the final unit of encoded output will be two characters followed by two "=" padding characters.

   (3) The final quantum of encoding input is exactly 16 bits; here, the
       final unit of encoded output will be three characters followed by
       one "=" padding character.

(3) The final quantum of encoding input is exactly 16 bits; here, the final unit of encoded output will be three characters followed by one "=" padding character.

5.  Base 64 Encoding with URL and Filename Safe Alphabet

5. Base 64 Encoding with URL and Filename Safe Alphabet

   The Base 64 encoding with an URL and filename safe alphabet has been
   used in [12].

The Base 64 encoding with an URL and filename safe alphabet has been used in [12].

   An alternative alphabet has been suggested that would use "~" as the
   63rd character.  Since the "~" character has special meaning in some
   file system environments, the encoding described in this section is
   recommended instead.  The remaining unreserved URI character is ".",
   but some file system environments do not permit multiple "." in a
   filename, thus making the "." character unattractive as well.

An alternative alphabet has been suggested that would use "~" as the 63rd character. Since the "~" character has special meaning in some file system environments, the encoding described in this section is recommended instead. The remaining unreserved URI character is ".", but some file system environments do not permit multiple "." in a filename, thus making the "." character unattractive as well.

   The pad character "=" is typically percent-encoded when used in an
   URI [9], but if the data length is known implicitly, this can be
   avoided by skipping the padding; see section 3.2.

The pad character "=" is typically percent-encoded when used in an URI [9], but if the data length is known implicitly, this can be avoided by skipping the padding; see section 3.2.

   This encoding may be referred to as "base64url".  This encoding
   should not be regarded as the same as the "base64" encoding and
   should not be referred to as only "base64".  Unless clarified
   otherwise, "base64" refers to the base 64 in the previous section.

This encoding may be referred to as "base64url". This encoding should not be regarded as the same as the "base64" encoding and should not be referred to as only "base64". Unless clarified otherwise, "base64" refers to the base 64 in the previous section.

   This encoding is technically identical to the previous one, except
   for the 62:nd and 63:rd alphabet character, as indicated in Table 2.

This encoding is technically identical to the previous one, except for the 62:nd and 63:rd alphabet character, as indicated in Table 2.

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         Table 2: The "URL and Filename safe" Base 64 Alphabet

Table 2: The "URL and Filename safe" Base 64 Alphabet

     Value Encoding  Value Encoding  Value Encoding  Value Encoding
         0 A            17 R            34 i            51 z
         1 B            18 S            35 j            52 0
         2 C            19 T            36 k            53 1
         3 D            20 U            37 l            54 2
         4 E            21 V            38 m            55 3
         5 F            22 W            39 n            56 4
         6 G            23 X            40 o            57 5
         7 H            24 Y            41 p            58 6
         8 I            25 Z            42 q            59 7
         9 J            26 a            43 r            60 8
        10 K            27 b            44 s            61 9
        11 L            28 c            45 t            62 - (minus)
        12 M            29 d            46 u            63 _
        13 N            30 e            47 v           (underline)
        14 O            31 f            48 w
        15 P            32 g            49 x
        16 Q            33 h            50 y         (pad) =

Value Encoding Value Encoding Value Encoding Value Encoding 0 A 17 R 34 i 51 z 1 B 18 S 35 j 52 0 2 C 19 T 36 k 53 1 3 D 20 U 37 l 54 2 4 E 21 V 38 m 55 3 5 F 22 W 39 n 56 4 6 G 23 X 40 o 57 5 7 H 24 Y 41 p 58 6 8 I 25 Z 42 q 59 7 9 J 26 a 43 r 60 8 10 K 27 b 44 s 61 9 11 L 28 c 45 t 62 - (minus) 12 M 29 d 46 u 63 _ 13 N 30 e 47 v (underline) 14 O 31 f 48 w 15 P 32 g 49 x 16 Q 33 h 50 y (pad) =

6.  Base 32 Encoding

6. Base 32 Encoding

   The following description of base 32 is derived from [11] (with
   corrections).  This encoding may be referred to as "base32".

The following description of base 32 is derived from [11] (with corrections). This encoding may be referred to as "base32".

   The Base 32 encoding is designed to represent arbitrary sequences of
   octets in a form that needs to be case insensitive but that need not
   be human readable.

The Base 32 encoding is designed to represent arbitrary sequences of octets in a form that needs to be case insensitive but that need not be human readable.

   A 33-character subset of US-ASCII is used, enabling 5 bits to be
   represented per printable character.  (The extra 33rd character, "=",
   is used to signify a special processing function.)

A 33-character subset of US-ASCII is used, enabling 5 bits to be represented per printable character. (The extra 33rd character, "=", is used to signify a special processing function.)

   The encoding process represents 40-bit groups of input bits as output
   strings of 8 encoded characters.  Proceeding from left to right, a
   40-bit input group is formed by concatenating 5 8bit input groups.
   These 40 bits are then treated as 8 concatenated 5-bit groups, each
   of which is translated into a single character in the base 32
   alphabet.  When a bit stream is encoded via the base 32 encoding, the
   bit stream must be presumed to be ordered with the most-significant-
   bit first.  That is, the first bit in the stream will be the high-
   order bit in the first 8bit byte, the eighth bit will be the low-
   order bit in the first 8bit byte, and so on.

The encoding process represents 40-bit groups of input bits as output strings of 8 encoded characters. Proceeding from left to right, a 40-bit input group is formed by concatenating 5 8bit input groups. These 40 bits are then treated as 8 concatenated 5-bit groups, each of which is translated into a single character in the base 32 alphabet. When a bit stream is encoded via the base 32 encoding, the bit stream must be presumed to be ordered with the most-significant- bit first. That is, the first bit in the stream will be the high- order bit in the first 8bit byte, the eighth bit will be the low- order bit in the first 8bit byte, and so on.

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   Each 5-bit group is used as an index into an array of 32 printable
   characters.  The character referenced by the index is placed in the
   output string.  These characters, identified in Table 3, below, are
   selected from US-ASCII digits and uppercase letters.

Each 5-bit group is used as an index into an array of 32 printable characters. The character referenced by the index is placed in the output string. These characters, identified in Table 3, below, are selected from US-ASCII digits and uppercase letters.

                     Table 3: The Base 32 Alphabet

Table 3: The Base 32 Alphabet

     Value Encoding  Value Encoding  Value Encoding  Value Encoding
         0 A             9 J            18 S            27 3
         1 B            10 K            19 T            28 4
         2 C            11 L            20 U            29 5
         3 D            12 M            21 V            30 6
         4 E            13 N            22 W            31 7
         5 F            14 O            23 X
         6 G            15 P            24 Y         (pad) =
         7 H            16 Q            25 Z
         8 I            17 R            26 2

Value Encoding Value Encoding Value Encoding Value Encoding 0 A 9 J 18 S 27 3 1 B 10 K 19 T 28 4 2 C 11 L 20 U 29 5 3 D 12 M 21 V 30 6 4 E 13 N 22 W 31 7 5 F 14 O 23 X 6 G 15 P 24 Y (pad) = 7 H 16 Q 25 Z 8 I 17 R 26 2

   Special processing is performed if fewer than 40 bits are available
   at the end of the data being encoded.  A full encoding quantum is
   always completed at the end of a body.  When fewer than 40 input bits
   are available in an input group, bits with value zero are added (on
   the right) to form an integral number of 5-bit groups.  Padding at
   the end of the data is performed using the "=" character.  Since all
   base 32 input is an integral number of octets, only the following
   cases can arise:

Special processing is performed if fewer than 40 bits are available at the end of the data being encoded. A full encoding quantum is always completed at the end of a body. When fewer than 40 input bits are available in an input group, bits with value zero are added (on the right) to form an integral number of 5-bit groups. Padding at the end of the data is performed using the "=" character. Since all base 32 input is an integral number of octets, only the following cases can arise:

   (1) The final quantum of encoding input is an integral multiple of 40
       bits; here, the final unit of encoded output will be an integral
       multiple of 8 characters with no "=" padding.

(1) The final quantum of encoding input is an integral multiple of 40 bits; here, the final unit of encoded output will be an integral multiple of 8 characters with no "=" padding.

   (2) The final quantum of encoding input is exactly 8 bits; here, the
       final unit of encoded output will be two characters followed by
       six "=" padding characters.

(2) The final quantum of encoding input is exactly 8 bits; here, the final unit of encoded output will be two characters followed by six "=" padding characters.

   (3) The final quantum of encoding input is exactly 16 bits; here, the
       final unit of encoded output will be four characters followed by
       four "=" padding characters.

(3) The final quantum of encoding input is exactly 16 bits; here, the final unit of encoded output will be four characters followed by four "=" padding characters.

   (4) The final quantum of encoding input is exactly 24 bits; here, the
       final unit of encoded output will be five characters followed by
       three "=" padding characters.

(4) The final quantum of encoding input is exactly 24 bits; here, the final unit of encoded output will be five characters followed by three "=" padding characters.

   (5) The final quantum of encoding input is exactly 32 bits; here, the
       final unit of encoded output will be seven characters followed by
       one "=" padding character.

(5) The final quantum of encoding input is exactly 32 bits; here, the final unit of encoded output will be seven characters followed by one "=" padding character.

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7.  Base 32 Encoding with Extended Hex Alphabet

7. Base 32 Encoding with Extended Hex Alphabet

   The following description of base 32 is derived from [7].  This
   encoding may be referred to as "base32hex".  This encoding should not
   be regarded as the same as the "base32" encoding and should not be
   referred to as only "base32".  This encoding is used by, e.g.,
   NextSECure3 (NSEC3) [10].

The following description of base 32 is derived from [7]. This encoding may be referred to as "base32hex". This encoding should not be regarded as the same as the "base32" encoding and should not be referred to as only "base32". This encoding is used by, e.g., NextSECure3 (NSEC3) [10].

   One property with this alphabet, which the base64 and base32
   alphabets lack, is that encoded data maintains its sort order when
   the encoded data is compared bit-wise.

One property with this alphabet, which the base64 and base32 alphabets lack, is that encoded data maintains its sort order when the encoded data is compared bit-wise.

   This encoding is identical to the previous one, except for the
   alphabet.  The new alphabet is found in Table 4.

This encoding is identical to the previous one, except for the alphabet. The new alphabet is found in Table 4.

                 Table 4: The "Extended Hex" Base 32 Alphabet

Table 4: The "Extended Hex" Base 32 Alphabet

         Value Encoding  Value Encoding  Value Encoding  Value Encoding
             0 0             9 9            18 I            27 R
             1 1            10 A            19 J            28 S
             2 2            11 B            20 K            29 T
             3 3            12 C            21 L            30 U
             4 4            13 D            22 M            31 V
             5 5            14 E            23 N
             6 6            15 F            24 O         (pad) =
             7 7            16 G            25 P
             8 8            17 H            26 Q

Value Encoding Value Encoding Value Encoding Value Encoding 0 0 9 9 18 I 27 R 1 1 10 A 19 J 28 S 2 2 11 B 20 K 29 T 3 3 12 C 21 L 30 U 4 4 13 D 22 M 31 V 5 5 14 E 23 N 6 6 15 F 24 O (pad) = 7 7 16 G 25 P 8 8 17 H 26 Q

8.  Base 16 Encoding

8. Base 16 Encoding

   The following description is original but analogous to previous
   descriptions.  Essentially, Base 16 encoding is the standard case-
   insensitive hex encoding and may be referred to as "base16" or "hex".

The following description is original but analogous to previous descriptions. Essentially, Base 16 encoding is the standard case- insensitive hex encoding and may be referred to as "base16" or "hex".

   A 16-character subset of US-ASCII is used, enabling 4 bits to be
   represented per printable character.

A 16-character subset of US-ASCII is used, enabling 4 bits to be represented per printable character.

   The encoding process represents 8-bit groups (octets) of input bits
   as output strings of 2 encoded characters.  Proceeding from left to
   right, an 8-bit input is taken from the input data.  These 8 bits are
   then treated as 2 concatenated 4-bit groups, each of which is
   translated into a single character in the base 16 alphabet.

The encoding process represents 8-bit groups (octets) of input bits as output strings of 2 encoded characters. Proceeding from left to right, an 8-bit input is taken from the input data. These 8 bits are then treated as 2 concatenated 4-bit groups, each of which is translated into a single character in the base 16 alphabet.

   Each 4-bit group is used as an index into an array of 16 printable
   characters.  The character referenced by the index is placed in the
   output string.

Each 4-bit group is used as an index into an array of 16 printable characters. The character referenced by the index is placed in the output string.

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                         Table 5: The Base 16 Alphabet

Table 5: The Base 16 Alphabet

         Value Encoding  Value Encoding  Value Encoding  Value Encoding
             0 0             4 4             8 8            12 C
             1 1             5 5             9 9            13 D
             2 2             6 6            10 A            14 E
             3 3             7 7            11 B            15 F

Value Encoding Value Encoding Value Encoding Value Encoding 0 0 4 4 8 8 12 C 1 1 5 5 9 9 13 D 2 2 6 6 10 A 14 E 3 3 7 7 11 B 15 F

   Unlike base 32 and base 64, no special padding is necessary since a
   full code word is always available.

Unlike base 32 and base 64, no special padding is necessary since a full code word is always available.

9.  Illustrations and Examples

9. Illustrations and Examples

   To translate between binary and a base encoding, the input is stored
   in a structure, and the output is extracted.  The case for base 64 is
   displayed in the following figure, borrowed from [5].

To translate between binary and a base encoding, the input is stored in a structure, and the output is extracted. The case for base 64 is displayed in the following figure, borrowed from [5].

            +--first octet--+-second octet--+--third octet--+
            |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
            +-----------+---+-------+-------+---+-----------+
            |5 4 3 2 1 0|5 4 3 2 1 0|5 4 3 2 1 0|5 4 3 2 1 0|
            +--1.index--+--2.index--+--3.index--+--4.index--+

+--first octet--+-second octet--+--third octet--+ |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0| +-----------+---+-------+-------+---+-----------+ |5 4 3 2 1 0|5 4 3 2 1 0|5 4 3 2 1 0|5 4 3 2 1 0| +--1.index--+--2.index--+--3.index--+--4.index--+

   The case for base 32 is shown in the following figure, borrowed from
   [7].  Each successive character in a base-32 value represents 5
   successive bits of the underlying octet sequence.  Thus, each group
   of 8 characters represents a sequence of 5 octets (40 bits).

The case for base 32 is shown in the following figure, borrowed from [7]. Each successive character in a base-32 value represents 5 successive bits of the underlying octet sequence. Thus, each group of 8 characters represents a sequence of 5 octets (40 bits).

                        1          2          3
             01234567 89012345 67890123 45678901 23456789
            +--------+--------+--------+--------+--------+
            |< 1 >< 2| >< 3 ><|.4 >< 5.|>< 6 ><.|7 >< 8 >|
            +--------+--------+--------+--------+--------+
                                                    <===> 8th character
                                              <====> 7th character
                                         <===> 6th character
                                   <====> 5th character
                             <====> 4th character
                        <===> 3rd character
                  <====> 2nd character
             <===> 1st character

1 2 3 01234567 89012345 67890123 45678901 23456789 +--------+--------+--------+--------+--------+ |< 1 >< 2| >< 3 ><|.4 >< 5.|>< 6 ><.|7 >< 8 >| +--------+--------+--------+--------+--------+ <===> 8th character <====> 7th character <===> 6th character <====> 5th character <====> 4th character <===> 3rd character <====> 2nd character <===> 1st character

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   The following example of Base64 data is from [5], with corrections.

Base64データに関する以下の例は修正と共に[5]から来ています。

      Input data:  0x14fb9c03d97e
      Hex:     1   4    f   b    9   c     | 0   3    d   9    7   e
      8-bit:   00010100 11111011 10011100  | 00000011 11011001 01111110
      6-bit:   000101 001111 101110 011100 | 000000 111101 100101 111110
      Decimal: 5      15     46     28       0      61     37     62
      Output:  F      P      u      c        A      9      l      +

データを入力してください: 0x14fb9c03d97e十六進法: 1 4、f b9c| 0 3、d eの9 7 8ビット: 00010100 11111011 10011100 | 00000011 11011001 01111110 6ビット: 000101 001111 101110 011100 | 000000 111101 100101 111110小数: 5、15 46 28、0 61 37 62出力: F P u c A9l+

      Input data:  0x14fb9c03d9
      Hex:     1   4    f   b    9   c     | 0   3    d   9
      8-bit:   00010100 11111011 10011100  | 00000011 11011001
                                                      pad with 00
      6-bit:   000101 001111 101110 011100 | 000000 111101 100100
      Decimal: 5      15     46     28       0      61     36
                                                         pad with =
      Output:  F      P      u      c        A      9      k      =

データを入力してください: 0x14fb9c03d9十六進法: 1 4、f b9c| 0 3、d9 8ビット: 00010100 11111011 10011100 | 00000011 11011001は00 6ビットでそっと歩きます: 000101 001111 101110 011100 | 000000 111101 100100小数: 5、15 46 28、0 61 36は=出力でそっと歩きます: F P u c A9k=

      Input data:  0x14fb9c03
      Hex:     1   4    f   b    9   c     | 0   3
      8-bit:   00010100 11111011 10011100  | 00000011
                                             pad with 0000
      6-bit:   000101 001111 101110 011100 | 000000 110000
      Decimal: 5      15     46     28       0      48
                                                  pad with =      =
      Output:  F      P      u      c        A      w      =      =

データを入力してください: 0x14fb9c03十六進法: 1 4、f b9c| 0 3 8ビット: 00010100 11111011 10011100 | 00000011 0000 6ビットで、そっと歩いてください: 000101 001111 101110 011100 | 000000 110000小数: 5 =がある15 46 28 0 48パッドは出力と等しいです: F P u c A wは=と等しいです。

10.  Test Vectors

10. テストベクトル

   BASE64("") = ""

BASE64、(「「)、「」」と等しいです。

   BASE64("f") = "Zg=="

BASE64(「f」)は「Zg=」と等しいです。

   BASE64("fo") = "Zm8="

BASE64("fo")は「Zm8=」と等しいです。

   BASE64("foo") = "Zm9v"

BASE64("foo")は"Zm9v"と等しいです。

   BASE64("foob") = "Zm9vYg=="

BASE64("foob")は「Zm9vYg=」と等しいです。

   BASE64("fooba") = "Zm9vYmE="

BASE64("fooba")は「Zm9vYmE=」と等しいです。

   BASE64("foobar") = "Zm9vYmFy"

BASE64("foobar")は"Zm9vYmFy"と等しいです。

   BASE32("") = ""

BASE32、(「「)、「」」と等しいです。

   BASE32("f") = "MY======"

BASE32(「f」)が等しい、「MY」======"

   BASE32("fo") = "MZXQ===="

BASE32("fo")は"MZXQ"と等しいです。===="

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   BASE32("foo") = "MZXW6==="

BASE32("foo")は"MZXW6"と等しいです。==="

   BASE32("foob") = "MZXW6YQ="

BASE32("foob")は「MZXW6YQ=」と等しいです。

   BASE32("fooba") = "MZXW6YTB"

BASE32("fooba")は"MZXW6YTB"と等しいです。

   BASE32("foobar") = "MZXW6YTBOI======"

BASE32("foobar")は"MZXW6YTBOI"と等しいです。======"

   BASE32-HEX("") = ""

BASE32-十六進法、(「「)、「」」と等しいです。

   BASE32-HEX("f") = "CO======"

BASE32-十六進法(「f」)は「CO」と等しいです。======"

   BASE32-HEX("fo") = "CPNG===="

BASE32-十六進法("fo")は"CPNG"と等しいです。===="

   BASE32-HEX("foo") = "CPNMU==="

BASE32-十六進法("foo")は"CPNMU"と等しいです。==="

   BASE32-HEX("foob") = "CPNMUOG="

BASE32-十六進法("foob")は「CPNMUOG=」と等しいです。

   BASE32-HEX("fooba") = "CPNMUOJ1"

BASE32-十六進法("fooba")は"CPNMUOJ1""と等しいです。

   BASE32-HEX("foobar") = "CPNMUOJ1E8======"

BASE32-十六進法("foobar")は"CPNMUOJ1E8"と等しいです。======"

   BASE16("") = ""

BASE16、(「「)、「」」と等しいです。

   BASE16("f") = "66"

BASE16(「f」)=「66インチ」

   BASE16("fo") = "666F"

BASE16("fo")=「666F」

   BASE16("foo") = "666F6F"

BASE16("foo")は"666F6F"と等しいです。

   BASE16("foob") = "666F6F62"

BASE16("foob")は"666F6F62""と等しいです。

   BASE16("fooba") = "666F6F6261"

BASE16("fooba")は"666F6F6261"と等しいです。

   BASE16("foobar") = "666F6F626172"

BASE16("foobar")は"666F6F626172"と等しいです。

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11.  ISO C99 Implementation of Base64

11. Base64のISO C99実現

   An ISO C99 implementation of Base64 encoding and decoding that is
   believed to follow all recommendations in this RFC is available from:

このRFCのすべての推薦に続くと信じられているBase64コード化と解読のISO C99実現は以下から利用可能です。

      http://josefsson.org/base-encoding/

http://josefsson.org/base-encoding/

   This code is not normative.

このコードは規範的ではありません。

   The code could not be included in this RFC for procedural reasons
   (RFC 3978 section 5.4).

手続き上の理由(RFC3978部5.4)によるこのRFCにコードを含むことができませんでした。

12.  Security Considerations

12. セキュリティ問題

   When base encoding and decoding is implemented, care should be taken
   not to introduce vulnerabilities to buffer overflow attacks, or other
   attacks on the implementation.  A decoder should not break on invalid
   input including, e.g., embedded NUL characters (ASCII 0).

コード化を基礎づけて、解読が実行され、バッファオーバーフロー攻撃、または実現に対する他の攻撃に脆弱性を紹介しないように注意すると。 デコーダは例えば、無効の入力包含、埋め込まれたNULキャラクタ(ASCII0)の上で壊れるはずがありません。

   If non-alphabet characters are ignored, instead of causing rejection
   of the entire encoding (as recommended), a covert channel that can be
   used to "leak" information is made possible.  The ignored characters
   could also be used for other nefarious purposes, such as to avoid a
   string equality comparison or to trigger implementation bugs.  The
   implications of ignoring non-alphabet characters should be understood
   in applications that do not follow the recommended practice.
   Similarly, when the base 16 and base 32 alphabets are handled case
   insensitively, alteration of case can be used to leak information or
   make string equality comparisons fail.

全体のコード化の拒絶を引き起こすことの代わりに非アルファベットキャラクタを無視するなら(推薦されるように)、情報を「漏らすこと」に使用できるひそかなチャンネルを可能にします。 また、他の邪悪な目的(ストリング平等比較を避けるか、または実現バグの引き金となるようなもの)に無視されたキャラクタを使用できました。 非アルファベットキャラクタを無視する含意は推奨案に続かないアプリケーションで理解されるべきです。 ベース16とベース32のアルファベットが無神経に扱われたケースであるときに、同様に、情報を漏らすか、またはストリング平等比較が失敗されるのにケースの変更を使用できます。

   When padding is used, there are some non-significant bits that
   warrant security concerns, as they may be abused to leak information
   or used to bypass string equality comparisons or to trigger
   implementation problems.

詰め物が使用されているとき、安全上の配慮を保証する非重要な数ビットがあります、それらが情報を漏らすために乱用されるか、またはストリング平等比較を迂回させるか、または実現問題の引き金となるのに使用されるとき。

   Base encoding visually hides otherwise easily recognized information,
   such as passwords, but does not provide any computational
   confidentiality.  This has been known to cause security incidents
   when, e.g., a user reports details of a network protocol exchange
   (perhaps to illustrate some other problem) and accidentally reveals
   the password because she is unaware that the base encoding does not
   protect the password.

そうでなければ目視により獣皮をコード化する基地が、容易にパスワードなどの情報を認識しますが、少しのコンピュータの秘密性も提供しません。 例えば、ユーザがネットワーク・プロトコル交換(恐らくある他の問題を例証する)の詳細を報告して、彼女がベースコード化がパスワードを保護しないのを気づかないので偶然パスワードを明らかにするとき、これがセキュリティインシデントを引き起こすのが知られています。

   Base encoding adds no entropy to the plaintext, but it does increase
   the amount of plaintext available and provide a signature for
   cryptanalysis in the form of a characteristic probability
   distribution.

基地のコード化がエントロピーを全く平文に加えませんが、それは、独特の確率分布の形に平文の有効な量を増加させて、暗号文解読術のための署名を供給します。

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13.  Changes Since RFC 3548

13. RFC3548以来の変化

   Added the "base32 extended hex alphabet", needed to preserve sort
   order of encoded data.

ソート順序を保存する「base32は十六進法アルファベットを広げ」て、必要がデータを暗号化したと言い足しました。

   Referenced IMAP for the special Base64 encoding used there.

そこで使用された特別なBase64コード化のための参照をつけられたIMAP。

   Fixed the example copied from RFC 2440.

RFC2440からコピーされた例を修理しました。

   Added security consideration about providing a signature for
   cryptoanalysis.

暗号解読のための署名を提供することに関して警備上の配慮を加えました。

   Added test vectors.

テストベクトルを加えました。

   Fixed typos.

固定誤植。

14.  Acknowledgements

14. 承認

   Several people offered comments and/or suggestions, including John E.
   Hadstate, Tony Hansen, Gordon Mohr, John Myers, Chris Newman, and
   Andrew Sieber.  Text used in this document are based on earlier RFCs
   describing specific uses of various base encodings.  The author
   acknowledges the RSA Laboratories for supporting the work that led to
   this document.

数人はコメント、そして/または、提案を提供しました、ジョンE.Hadstate、トニー・ハンセン、ゴードン・モーア、ジョン・マイアーズ、クリス・ニューマン、およびアンドリュー・ジーバーを含んでいて。 本書では使用されるテキストは様々なベースencodingsの特定の用途について説明する以前のRFCsに基づいています。 作者は、このドキュメントにつながった仕事を支持するためにRSA研究所を承認します。

   This revised version is based in parts on comments and/or suggestions
   made by Roy Arends, Eric Blake, Brian E Carpenter, Elwyn Davies, Bill
   Fenner, Sam Hartman, Ted Hardie, Per Hygum, Jelte Jansen, Clement
   Kent, Tero Kivinen, Paul Kwiatkowski, and Ben Laurie.

この改訂版は部品にコメントに基づきました、そして、提案はロイでクレメントのArends、エリック・ブレーク、ブライアンE Carpenter、Elwynデイヴィース、ビル・フェナー、サム・ハートマン、テッド・ハーディー、Per Hygum、Jelteヤンセン、ケント、Tero Kivinen、ポールKwiatkowski、およびベンをローリーにしました。

15.  Copying Conditions

15. コピー状態

   Copyright (c) 2000-2006 Simon Josefsson

Copyright(c)2000-2006 サイモンJosefsson

   Regarding the abstract and sections 1, 3, 8, 10, 12, 13, and 14 of
   this document, that were written by Simon Josefsson ("the author",
   for the remainder of this section), the author makes no guarantees
   and is not responsible for any damage resulting from its use.  The
   author grants irrevocable permission to anyone to use, modify, and
   distribute it in any way that does not diminish the rights of anyone
   else to use, modify, and distribute it, provided that redistributed
   derivative works do not contain misleading author or version
   information and do not falsely purport to be IETF RFC documents.
   Derivative works need not be licensed under similar terms.

このドキュメントの要約とセクション1、3、8、10、12、13、および14に関して、それがサイモンJosefsson(このセクションの残りのための「作者」)によって書かれて、作者は、保証を全くしないで、また使用から生じるどんな損害にも責任がありません。 作者は他の誰もそれを使用して、変更して、分配する権利を減少させないどんな方法でもそれを使用して、変更して、分配するために呼び戻せない許可をだれにも与えます、再配付された派生している作品が、紛らわしい作者かバージョン情報を含んでいなくて、またIETF RFCドキュメントであることを間違って意味しなければ。 派生している作品は同類項に基づき認可される必要はありません。

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16.  References

16. 参照

16.1.  Normative References

16.1. 引用規格

   [1]   Cerf, V., "ASCII format for network interchange", RFC 20,
         October 1969.

[1] サーフ、V.、「ネットワーク置き換えのためのASCII書式」、RFC20、1969年10月。

   [2]   Bradner, S., "Key words for use in RFCs to Indicate Requirement
         Levels", BCP 14, RFC 2119, March 1997.

[2] ブラドナー、S.、「Indicate Requirement LevelsへのRFCsにおける使用のためのキーワード」、BCP14、RFC2119、1997年3月。

16.2.  Informative References

16.2. 有益な参照

   [3]   Linn, J., "Privacy Enhancement for Internet Electronic Mail:
         Part I: Message Encryption and Authentication Procedures", RFC
         1421, February 1993.

[3] リン、J.、「インターネット電子メールのためのプライバシー増進:」 部分I: 「メッセージ暗号化と認証手順」、RFC1421、2月1993日

   [4]   Freed, N. and N. Borenstein, "Multipurpose Internet Mail
         Extensions (MIME) Part One: Format of Internet Message Bodies",
         RFC 2045, November 1996.

解放された[4]、N.、およびN.Borenstein、「マルチパーパスインターネットメールエクステンション(MIME)は1つを分けます」。 「インターネットメッセージ本体の形式」、RFC2045、1996年11月。

   [5]   Callas, J., Donnerhacke, L., Finney, H., and R. Thayer,
         "OpenPGP Message Format", RFC 2440, November 1998.

[5] カラスとJ.とDonnerhackeとL.とフィニー、H.とR.セイヤー、「OpenPGPメッセージ・フォーマット」、RFC2440、1998年11月。

   [6]   Arends, R., Austein, R., Larson, M., Massey, D., and S. Rose,
         "DNS Security Introduction and Requirements", RFC 4033, March
         2005.

[6]はArendsします、R.、Austein、R.、ラーソン、M.、マッシー、D.、S.ローズと、「DNSセキュリティ序論と要件」(RFC4033)は2005を行進させます。

   [7]   Klyne, G. and L. Masinter, "Identifying Composite Media
         Features", RFC 2938, September 2000.

[7]KlyneとG.とL.Masinter、「合成メディア機能を特定します」、RFC2938、2000年9月。

   [8]   Crispin, M., "INTERNET MESSAGE ACCESS PROTOCOL - VERSION
         4rev1", RFC 3501, March 2003.

[8] クリスピン、M.、「バージョン4rev1"、RFC3501、2003年インターネットメッセージアクセス・プロトコル--3月。」

   [9]   Berners-Lee, T., Fielding, R., and L. Masinter, "Uniform
         Resource Identifier (URI): Generic Syntax", STD 66, RFC 3986,
         January 2005.

[9]バーナーズ・リー、T.、フィールディング、R.、およびL.Masinter、「Uniform Resource Identifier(URI):」 「一般的な構文」、STD66、RFC3986、2005年1月。

   [10]  Laurie, B., Sisson, G., Arends, R., and D. Blacka, "DNSSEC Hash
         Authenticated Denial of Existence", Work in Progress, June
         2006.

[10] ローリー、B.、シスン、G.、Arends、R.、D.Blacka、「DNSSEC細切れ肉料理は存在の否定を認証したこと」が進行中(2006年6月)で働いています。

   [11]  Myers, J., "SASL GSSAPI mechanisms", Work in Progress, May
         2000.

[11] マイアーズ、J.、「SASL GSSAPIメカニズム」、Progress、2000年5月のWork。

   [12]  Wilcox-O'Hearn, B., "Post to P2P-hackers mailing list",
         http://zgp.org/pipermail/p2p-hackers/2001-September/
         000315.html, September 2001.

ウィルコックス-O'Hearn(B.)が「P2P-ハッカーメーリングリストに掲示する」[12]、 http://zgp.org/pipermail/p2p-hackers/2001-September/ 000315.html、2001年9月。

Josefsson                   Standards Track                    [Page 16]

RFC 4648                    Base-N Encodings                October 2006

Josefsson規格は2006年10月にRFC4648基地-N Encodingsを追跡します[16ページ]。

Author's Address

作者のアドレス

   Simon Josefsson
   SJD
   EMail: simon@josefsson.org

サイモンJosefsson SJDはメールします: simon@josefsson.org

Josefsson                   Standards Track                    [Page 17]

RFC 4648                    Base-N Encodings                October 2006

Josefsson規格は2006年10月にRFC4648基地-N Encodingsを追跡します[17ページ]。

Full Copyright Statement

完全な著作権宣言文

   Copyright (C) The Internet Society (2006).

Copyright(C)インターネット協会(2006)。

   This document is subject to the rights, licenses and restrictions
   contained in BCP 78, and except as set forth therein, the authors
   retain all their rights.

このドキュメントはBCP78に含まれた権利、ライセンス、および制限を受けることがあります、そして、そこに詳しく説明されるのを除いて、作者は彼らのすべての権利を保有します。

   This document and the information contained herein are provided on an
   "AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS
   OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY AND THE INTERNET
   ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED,
   INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE
   INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED
   WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

このドキュメントと「そのままで」という基礎と貢献者、その人が代表する組織で提供するか、または後援されて、インターネット協会とインターネット・エンジニアリング・タスク・フォースはすべての保証を放棄します、と急行ORが含意したということであり、他を含んでいて、ここに含まれて、情報の使用がここに侵害しないどんな保証も少しもまっすぐになるという情報か市場性か特定目的への適合性のどんな黙示的な保証。

Intellectual Property

知的所有権

   The IETF takes no position regarding the validity or scope of any
   Intellectual Property Rights or other rights that might be claimed to
   pertain to the implementation or use of the technology described in
   this document or the extent to which any license under such rights
   might or might not be available; nor does it represent that it has
   made any independent effort to identify any such rights.  Information
   on the procedures with respect to rights in RFC documents can be
   found in BCP 78 and BCP 79.

IETFはどんなIntellectual Property Rightsの正当性か範囲、実現に関係すると主張されるかもしれない他の権利、本書では説明された技術の使用またはそのような権利の下におけるどんなライセンスも利用可能であるかもしれない、または利用可能でないかもしれない範囲に関しても立場を全く取りません。 または、それはそれを表しません。どんなそのような権利も特定するためのどんな独立している努力もしました。 BCP78とBCP79でRFCドキュメントの権利に関する手順に関する情報を見つけることができます。

   Copies of IPR disclosures made to the IETF Secretariat and any
   assurances of licenses to be made available, or the result of an
   attempt made to obtain a general license or permission for the use of
   such proprietary rights by implementers or users of this
   specification can be obtained from the IETF on-line IPR repository at
   http://www.ietf.org/ipr.

IPR公開のコピーが利用可能に作られるべきライセンスの保証、または一般的な免許を取得するのが作られた試みの結果をIETF事務局といずれにもしたか、または http://www.ietf.org/ipr のIETFのオンラインIPR倉庫からこの仕様のimplementersかユーザによるそのような所有権の使用のために許可を得ることができます。

   The IETF invites any interested party to bring to its attention any
   copyrights, patents or patent applications, or other proprietary
   rights that may cover technology that may be required to implement
   this standard.  Please address the information to the IETF at
   ietf-ipr@ietf.org.

IETFはこの規格を実行するのに必要であるかもしれない技術をカバーするかもしれないどんな著作権もその注目していただくどんな利害関係者、特許、特許出願、または他の所有権も招待します。 ietf-ipr@ietf.org のIETFに情報を記述してください。

Acknowledgement

承認

   Funding for the RFC Editor function is provided by the IETF
   Administrative Support Activity (IASA).

RFC Editor機能のための基金はIETF Administrative Support Activity(IASA)によって提供されます。

Josefsson                   Standards Track                    [Page 18]

Josefsson標準化過程[18ページ]

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